301

Goodman_Gang_2.01__Riardon_Bow__Erais_Mace._Kathra_Warhammer___Tira_Dagger_.png

Adventure #1 WOTC DCC53 Sellswords of Fallcrest (Level 1)
Session #3.01

Rise_and_Shine-_Level_2.png

Human_Cleric_Amaunator_Erais_the_Sunlord_2.02__LP2_.png

Erais the Sunlord- Male Human Cleric of Pelor Level 2- Played by Paul.

== Created Using Wizards of the Coast D&D Character Builder ==
Erais the Sunlord, level 2
Human, Cleric (Templar)
Build: Devoted Cleric
Cleric Option: Healer’s Lore
Human Power Selection Option: Heroic Effort
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Ordained Priest

FINAL ABILITY SCORES
STR 14, CON 12, DEX 10, INT 12, WIS 18, CHA 12

STARTING ABILITY SCORES
STR 14, CON 12, DEX 10, INT 12, WIS 16, CHA 12

AC: 17 Fort: 14 Ref: 13 Will: 18
HP: 40 Surges: 8 Surge Value: 10

TRAINED SKILLS
Arcana +7, Heal +10, History +7, Insight +10, Religion +7

UNTRAINED SKILLS
Acrobatics +0, Athletics +2, Bluff +2, Diplomacy +2, Dungeoneering +5, Endurance +1, Intimidate +2, Nature +5, Perception +5, Stealth +0, Streetwise +2, Thievery +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Ordained Priest Attack: Shining Symbol
Feat Utility: Power of Amaunator
Human Racial Power: Heroic Effort
Cleric Feature: Divine Fortune
Cleric Feature: Turn Undead
Cleric Utility: Healing Word
Cleric Attack 1: Lance of Faith
Cleric Attack 1: Sacred Flame
Cleric Attack 1: Cause Fear
Cleric Attack 1: Cascade of Light
Cleric Utility 2: Shield of Faith

FEATS
Level 1: Power of Amaunator
Level 1: Ritual Caster
Level 1: Human Perseverance
Level 2: Toughness

ITEMS
Ritual Book
Comprehend Language
Comrades’ Succor
Chainmail x1
Adventurer’s Kit
Dagger
Magic Mace +1 x1
Symbol of Battle +1 x1
Potion of Healing
== End ==

Dwarf_Fighter_Kathra_Ironforge_2.01__LP2_.png

Kathra Ironforge- Female Dwarf Fighter Level 2- Played by Iain.

== Created Using Wizards of the Coast D&D Character Builder ==
Kathra Ironforge, level 2
Dwarf, Fighter (Weaponmaster)
Build: Guardian Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: One-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 16, CON 18, DEX 12, INT 10, WIS 14, CHA 9

STARTING ABILITY SCORES
STR 14, CON 16, DEX 12, INT 10, WIS 14, CHA 9

AC: 20 Fort: 17 Ref: 14 Will: 13
HP: 44 Surges: 13 Surge Value: 11

TRAINED SKILLS
Athletics +7, Heal +8, Streetwise +5

UNTRAINED SKILLS
Acrobatics +0, Arcana +1, Bluff +0, Diplomacy +0, Dungeoneering +5, Endurance +5, History +1, Insight +3, Intimidate +0, Nature +3, Perception +3, Religion +1, Stealth +0, Thievery +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Tide of Iron
Fighter Attack 1: Cleave
Fighter Attack 1: Passing Attack
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable

FEATS
Level 1: Dwarven Weapon Training
Level 2: Toughness

ITEMS
Adventurer’s Kit
Potion of Healing
Scale Armor x1
Heavy Shield x1
Handaxe
Magic Warhammer +1 x1
== End ==

Eladrin_Ranger_Riardon_Brightvale_2.02__LP2_.png

Riardon Brightvale- Male Eladrin Ranger Level 2- Played by James.

== Created Using Wizards of the Coast D&D Character Builder ==
Riardon Brightvale, level 2
Eladrin, Ranger
Build: Archer Ranger
Fighting Style Option: Archer Fighting Style
Ranger Option: Prime Shot
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Guardian

FINAL ABILITY SCORES
STR 14, CON 11, DEX 18, INT 12, WIS 14, CHA 10

STARTING ABILITY SCORES
STR 14, CON 11, DEX 16, INT 10, WIS 14, CHA 10

AC: 18 Fort: 16 Ref: 18 Will: 16
HP: 35 Surges: 6 Surge Value: 8

TRAINED SKILLS
Acrobatics +9, Athletics +7, History +9, Nature +8, Perception +8, Stealth +9

UNTRAINED SKILLS
Arcana +4, Bluff +1, Diplomacy +1, Dungeoneering +3, Endurance +0, Heal +3, Insight +3, Intimidate +1, Religion +2, Streetwise +1, Thievery +4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Guardian Attack: Guardian’s Counter
Eladrin Racial Power: Fey Step
Hunter’s Quarry Power: Hunter’s Quarry
Ranger Attack 1: Careful Attack
Ranger Attack 1: Twin Strike
Ranger Attack 1: Evasive Strike
Ranger Attack 1: Split the Tree
Ranger Utility 2: Invigorating Stride

FEATS
Defensive Mobility
Level 1: Lethal Hunter
Level 2: Improved Initiative

ITEMS
Adventurer’s Kit
Potion of Healing
Hide Armor x1
Longsword
Targeting Longbow +1 x1
Cloak of Resistance +2 x1
== End ==

Half-Elf_Warlock_Tira_Duskmeadow_2.03__LP2_.png

Tira Duskmeadow- Female Half-Elf Warlock Level 2- Played by Becky.

== Created Using Wizards of the Coast D&D Character Builder ==
Tira Duskmeadow, level 2
Half-Elf, Warlock
Build: Scourge Warlock
Eldritch Blast Option: Eldritch Blast Charisma
Eldritch Pact Option: Fey Pact
Half-Elf Power Selection Option: Knack for Success
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Order Adept

FINAL ABILITY SCORES
STR 10, CON 16, DEX 11, INT 15, WIS 8, CHA 18

STARTING ABILITY SCORES
STR 10, CON 14, DEX 11, INT 15, WIS 8, CHA 16

AC: 16 Fort: 14 Ref: 14 Will: 16
HP: 35 Surges: 9 Surge Value: 8

TRAINED SKILLS
Bluff +10, Insight +7, Streetwise +10, Thievery +6

UNTRAINED SKILLS
Acrobatics +1, Arcana +3, Athletics +1, Diplomacy +7, Dungeoneering +0, Endurance +4, Heal +0, History +3, Intimidate +5, Nature +0, Perception +0, Religion +3, Stealth +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Order Adept Attack: Argent Rain
Half-Elf Racial Power: Knack for Success
Warlock’s Curse Power: Warlock’s Curse
Warlock Attack 1: Eldritch Blast
Warlock Attack 1: Eyebite
Warlock Pact Boon 1: Misty Step
Warlock Attack 1: Witchfire
Warlock Attack 1: Curse of the Dark Dream
Warlock Utility 2: Ethereal Stride

FEATS
Level 1: Action Surge
Level 2: Implement Expertise (Wand)

ITEMS
Adventurer’s Kit
Potion of Healing
Magic Wand +1 x1
Dagger
Magic Dagger +1 x1
Leather Armor
== End ==

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The Goodman Gang Campaign (D&D 4e) goonalan