The Goodman Gang Campaign (D&D 4e)
Adventure #1 WOTC DCC53 Sellswords of Fallcrest (Level 1)
Area 2-7 The Loathsome Shrine.
And then back the other way.
Onwards, over the wooden walkway- the beach below, and into a dull stone corridor, a metal door on the left-hand wall, and… yet another mystery- a loathsome statue of a giant rat, and by giant I mean nine feet from the end of its snout to the tip of its tail.
The statue has fist sized rubies for eyes, before it a sprawl of gold coins and a beautifully crafted dagger. There follows a brief, actually very brief (perhaps from the DMs perspective- much too brief), discussion- the result of which is that the adventurers choose to ignore the statue and its treasure completely, and move over to the metal door in the southern wall.
I know… I know- they call themselves adventurers but these guys are pretty wary.
The metal door is warm to the touch…
That’s not what they expected.
Iain (Kathra) assures me (OOC, obviously) that they’ll be back to trigger the rat trap (they’re convinced) after they’ve dealt with the Beggar King- that’ll be nice. I think I’m being patronised, how very lovely for me.